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Getting started:

Example maps:

Some example maps are included in UDKGame\ContentSDK\ExampleMaps, demonstrating some custom Chivalry actors and kismet nodes.

For more information:

See: Getting started with map editing. Also be sure to check out Additional Resources

 

Scale Reference

Hold the \ Key for a scale reference character when in the view port. He is the same scale as a Chivalry Character.

Collision checking

For Checking Collision on your maps, a handy mode is available in the quick flags menu. Zero Extent and Rigid body collision modes will help you visualize the map collision better than the default view.

Level design Subpages

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