Users will submit a .upk file created in the Chivalry SDK that contains the following:
~1000 Triangle Limit.
512x512 texture size.
Diffuse, Normal, Specular
Skeletal Mesh and Static Mesh versions needed.
Needs a physics asset for shadow frustums
Helmet must be using an instance of the helmet Material.
It must be at the correct scale for the Character.
The helmet must be designed for a specific class and faction. Keep in mind what you can do to make the helmet readable from a distance and fit the personality of the character
Agatha Heraldry
Colours:
Blue and Gold
Symbols
Lion and Agathian Cross
Style:
Mason uses dark finished metals, and iron. giving their armor a brutal, jagged appearance.
Archer
Man-At-Arms
Vanguard
Knight