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In this slightly more complicated example, I will explain the creation of a "Twin Capture" Objective, in which two players are needed to take a point. The is the most Kismet heavy of any objective. It is used for the Sluice in Dark Forest and the Trebuchet in Hillside. I will be working from the example map AOCTO-4-TwinCapture.

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Actors and Properties

Assets needed.

AOCGenericObjective Actor

2 AOCHUDMarkers

2 Agatha Banner Skeletal Meshes.

2 Mason Banners Skeletal Meshes.

4 Flag Pole Static Meshes

2 Static Mesh Base to indicate Capture Zones

4 AOC Trigger Volumes (2 Agatha, 2 Mason)

 

These Will be split across 2 Capture Points. As Seen below:

 

 

 

Pre Game Kismet

Initial Game Logic will be the same as in past example. Setting round length, and setting the Toggle to off for Game Play relevant actors.

 

 

Round Start Kismet

 

 

 

Capture Point Kismet

 

 

 

Enemy Comparison

 

 

 

Hud Indication

 

 

 

Objective Complete Checks

 

Console Event Test Bots

 

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