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SDK Overview

Table of Contents
exclude(Animation)|(Code)|(Level Design)|(Chivalry SDK Documentation)|(SDK Overview)|(Recently Updated)

The Chivalry SDK lets you create custom maps and modifications for Chivalry: Medieval Warfare. Currently, the SDK is in an "alpha" state. You can start creating mods and maps now, but it will be a month or a few before we've integrated custom maps/mods into the live version of the game.

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Note

You need .NET 4.5 to start the game or the editor, otherwise it will crash. Download .NET 4.5.

Getting started

If you've used UE3's editor in the past (from UDK or otherwise), see Chivalry-specific instructions for experienced UE3 Editor / UDK users

If you've never used UE3's editor, or you want this information explained in other ways, see Getting started with map editing and Your First Mod

Example maps

Some example maps are included in UDKGame\ContentSDK\ExampleMaps, demonstrating some custom Chivalry actors and kismet nodes.

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