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  1. Compile and cook the mod. 
  2. Go into your Chivalry directory, and make a copy of SDK - Launch server.bat. Name it SDK - Launch GiantSlayers server.bat
  3. Edit the batch file, make it look like this:

    Code Block
    @Echo Starting the game
    @start Binaries\Win64\UDK.exe server AOCFFA-Frigid_p?adminpassword=testpass?modname=GiantSlayers
  4. Now we're going to have to shut off Steam support so we can test with more than one client on the same machine. This isn't necessary if you're having a friend help you test or such, but you often have to test on your own for faster iteration while you're working on something.

    Note

    Remember to reenable Steam support when you're done testing!

    1. Browse into UDKGame\Config and open DefaultEngine.ini.
    2. Find [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
    3. Under that section heading, add a new line:
      bEnableSteam=truefalse
  5. And finally, we can test it!
    1. Open SDK - Launch GiantSlayers server.bat. The server will start.
    2. Click Launch Game in the Frontend, or just open the game normally. Open the console and do: open 127.0.0.1
    3. Launch the game a second time, and join the server the same way
  6. Add some bots if you want to too
    1. in the console, assuming you left the password as it is above, do: adminlogin testpass
    2. then, add 10 bots with: admin addbots 10

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