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It's recommended that you at least check out the Unreal Developer Network for more information on Unreal Engine 3 before trying to delve into modding/mapping. The UDK forums are also a great resource. This section really explains how Chivalry's SDK differs from UDK.

User NabsterHax has submited a very helpful video detailing the following steps:

Widget Connector
urlhttps://www.youtube.com/watch?feature=player_embedded&v=pECsIBfXYhM#!

Opening the editor

There's two batch files, "- Editor 32-bit.bat" and "- Editor 64-bit.bat" inside the SDK directory (default: C:\Program Files (x86)\Steam\steamapps\common\chivalrymedievalwarfarebeta) that will open the 32-bit and 64-bit versions of the editor, respectively. The 64-bit editor is faster and is recommended.

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