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Just start the game without the -sdkcontent switch. The game will load all packages in UDKGame\CookedSDK. Open one of your custom maps. Voila. If AOCGame starts instead of your custom gamemode, read Creating a new script class again.
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Just start the game without the -sdkcontent switch. The game will load all packages in UDKGame\CookedSDK. Open one of your custom maps. Voila. If AOCGame starts instead of your custom gamemode, read Creating a new script class again.
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