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The SDK branch of the dedicated server has the server side of the SDK build.

 

Note

You need .NET 4.5 to start the game or the editor, otherwise it will crash. Download .NET 4.5. It's possible that .NET 4.0 will work; 4.0 supports XP, 4.5 does not.

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Important notes

  • Keep anything you're working on backed up somewhere. Preferably, keep at least your custom map/asset packages and the whole of the SDK's Development\Src directory in a source control system of some sort. Really, don't just work on this stuff right in the folder; you want a backup, you want old versions, you want to be able to easily integrate new versions of our own code... you want source control.
  • See LICENSE.txt in the Development directory for the Terms of Use. This will be fleshed out (and currently says that it can be so fleshed out at any time). Please don't export Chivalry's assets or code and use them in other games; we're providing this SDK for creating new content for Chivalry.

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