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- $PackageDirectory – should correspond to your mod package subdirectory in CookedSDK. For instance, for a subdirectory at ChivlaryDirectory\UDKGame\CookedSDK\SDKTest, use "SDKTest"
- Map-only mod packages: set this to "AOCSDKLevels"
- $PackageIdentifier – you'll usually leave that as "01". However, if you upload multiple files for the same mod (for instance, you want to split a mod up, maybe uploading some maps separately from main mod), increment or are uploading map-only package using "AOCSDKLevels" as the PackageDirectory, increment this number for each upload or else you'll end up overwriting your previous upload in the Workshop!
- .cmwsdk files' names are generated from the PackageDirectory and the PackageIdentifier. If you upload a second file with the same settings, it'll overwrite your old one.
- $Description – the description that shows up in the Workshop. This can be edited after you've uploaded.
- $Title – the title that shows up in the Workshop. This can be edited after you've uploaded.
- $PreviewFile – a 512x512 image file which should be in the same directory (i.e. ChivlaryDirectory\UDKGame\CookedSDK\__CMWSDKFiles). You can use PNG or JPEG, though PNG is usually preferable (no compression artifacts)
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