Kismet is the thing that Level Designers use to add logic to levels. They really like to use it.

Kismet basics

Open a map. Click the K up on the toolbar. You've now opened the Kismet editor, congratulations.

See UDN's Kismet Visual Scripting for more detail.

Types of Kismet nodes

Making a Kismet Node that acts on Pawns or Controllers

With a handler

Without a handler

Kismet-related pages