Users will submit a .upk file created in the Chivalry SDK that contains the following:
~1000 ~1200 Triangle Limit.
512x512 texture size.
Diffuse, Normal, Specular, Gloss
Skeletal Mesh and Static Mesh versions needed.
...
Users will submit a .upk file created in the Chivalry SDK that contains the following:
~1000 ~1200 Triangle Limit.
512x512 texture size.
Diffuse, Normal, Specular, Gloss
Skeletal Mesh and Static Mesh versions needed.
...