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Table of Contents


Actors and Properties


All of these can be found in the Content Browser and Actor Classes. Aside from AOCHillsideSignalFire, they can be drag and dropped into the map from the content browser, or right click + add. 


For this example: 

AmbientSoundSimpleToggleable- SoundNodeWave'A_AMB.huge_fire_01' 

AOCHillsideSignalFire- StaticMesh'CHV_Hillside_Fortress_PKG.Meshes.pyre' 

Particle Emitter- ParticleSystem'CHV_PartiPack.Particles.P_fire_blazing1' 

Static Mesh- StaticMesh'CHV_Viking_Model_Pack.Meshes.SM_Firepit'