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Open the SDK Frontend. To do so, double click Chivalry: Medieval Warfare. On the launcher, click on 'Launch Editor'

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This is the SDK Frontend

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Step 2:

To create a new upload profile, click on 'New Workshop Item'.

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Under 'Maps to Cook' select 'Add...' and it will bring up a list of Maps that are located in you local /ContentSDK folder. If you are only Compiling a mod, you can skip this step and instead disable the cook packages feature in the top bar.

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Step 4:

If your mod requires scripts, go Under 'Scripts to Cook/Compile' select 'Add...' and it will bring up a list of Maps that are located in you local /Development/Src folder. If you are only Cooking a map, you can skip this step and instead disable the compile scripts feature in the top bar.

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Step 5:

Select the Item type

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